Activision’s Call of Duty: Warzone, a free-to-play battle royale game within Modern Warfare, has just set a new player milestone of 50 million players one month after its launch. It soared to over 6 million players in the first 24 hours alone before reaching 15 million in a few days. Ever since then, it’s gained over one million players per day.
For those who have not yet downloaded this component, Warzone basically allows simultaneous online multiplayer combat among 150 players set in the fictional city of Verdansk, which is loosely based on Donetsk city in Eastern Ukraine, complete with both cross-platform play and cross-platform progression between Modern Warfare. At launch, it allowed for a squad capacity of three, but a solo mode was then added to Warzone a week later on, while squad capacity was increased to four with the Season 3 patch of Modern Warfare.
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It also introduces a new in-game currency system called “Cash” that can be used at “Buy Stations” in and around Verdansk. One example would be “Loadout” where Cash can be traded for limited access to players’ custom classes. You can also use this in-game currency to purchase items such as “killstreaks” and gas masks.